T0-B1 - Droid Jedi

Track: Electronic Force - A-bee & Keiichiro Shibuya

Track: Start the Droids - A-bee & Keiichiro Shibuya

Wireframe and Glow test

Rig Demo

Texture breakdown 
(Base Color, Normals, Emmisive, ORM)

Texture breakdown
(Base Color, Normals, Emmisive, ORM)

Flipbook Material Breakdown

Flipbook Material Breakdown

Post-Processing Volume Stencil Mask Breakdown

Post-Processing Volume Stencil Mask Breakdown

Kuwahara Filter breakdown, based on a tutorial by Matthijs Verkuijlen: https://youtu.be/JJZBd7Zu0Ug?si=8TXzpKrExOJwo4ED

Kuwahara Filter breakdown, based on a tutorial by Matthijs Verkuijlen: https://youtu.be/JJZBd7Zu0Ug?si=8TXzpKrExOJwo4ED

Outliner PPV breakdown, based on a tutorial by Evans Bohl: https://www.youtube.com/watch?v=9KvUfnrHcqM

Outliner PPV breakdown, based on a tutorial by Evans Bohl: https://www.youtube.com/watch?v=9KvUfnrHcqM

Cell-Shading PPV breakdown, based on a tutorial by PrismaticaDev: https://www.youtube.com/watch?v=RkFwe7JI8R8

Cell-Shading PPV breakdown, based on a tutorial by PrismaticaDev: https://www.youtube.com/watch?v=RkFwe7JI8R8

Production Concept by Takafumi Hori (https://twitter.com/porigoshi)

Production Concept by Takafumi Hori (https://twitter.com/porigoshi)

 Art by Martin Gee (http://ohmgee.com)

Art by Martin Gee (http://ohmgee.com)

T0-B1 - Droid Jedi

I saw Star Wars: Visions and really loved this little guy's short, so I turned him into a hard-surface character. I learned a lot of different workflows within UE5 and got a chance to explore NPR rendering through a cel-shader, an outline PPV, and a Kurahara Filter.

Special thanks to Martin Gee and Paulo Santos (Santos877). While I was brainstorming, I found their fanart and they helped me with figuring out the design in 3D. And a very special thanks you to Takafumi Hori and Osamu Tezuka. Takafumi's concept art has been integral and I literally wouldn't be doing this project if Tezuka didn't make Astro Boy.

I had a lot of fun with this project and I learned so much from it.

"Tatooine" (https://skfb.ly/6SnUX) by Deshan is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

"Landspeeder Draft" (https://skfb.ly/o9TGS) by Smolskiy Pavel is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

"Sci-fi Building 2" (https://skfb.ly/otwRM) by Scarecrow_original is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/).

Environment assets were by Polyart Studio and TomkaGS found on the Unreal marketplace.

Kurahara filter Tutorial: https://youtu.be/JJZBd7Zu0Ug?si=8TXzpKrExOJwo4ED
Cel-shading Tutorial: https://youtu.be/RkFwe7JI8R8?si=TZQp2YVT9crRz0br
Outline Tutorial: https://youtu.be/9KvUfnrHcqM?si=cvDe7zx4UOSmUFeA

More artwork